Top Stories posts

Mark Bodé: Wizards, Lizards and Broads, Part One of Three

Posted by on November 22nd, 2010 at 12:01 AM
Kim Munson speaks with the comics, mural and tattoo artist about his new gallery show in San Francisco.

Going Underground

Posted by on November 18th, 2010 at 12:01 AM
A tour of the various history books on the underground-comix movement of the 1960s and 1970s.

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Scott Pilgrim’s Finest Hour

Posted by on November 12th, 2010 at 11:25 AM

The sky above the port was the color of television, tuned to a dead channel.
–Opening line of William Gibson’s Neuromancer

The Scott Pilgrim series is the first comic for cyborgs.  Or maybe not the first, but the first really

Fantasio #311 (January 1920)

Posted by on November 11th, 2010 at 12:01 AM
If there's one thing I love, it's magazine illustration -- the earlier it was drawn before my birth, the better. The late 1800s and early 1900s in particular were a golden age for commercial art, be it feature illustrations, covers or advertising art. I troll illustration blogs, museum and university websites, random Google searches; I buy books online, hunt through used bookstores and thrift shops, you name it. It seems like any time I have money, it somehow winds up on my living-room shelves in the form of old books and magazines.

Impact City review by Jason Thompson

Posted by on November 10th, 2010 at 12:01 AM
Impact City, a manga by French mangaka Nekozumi, promises a better read because it's specifically designed for the iPhone and iPod Touch. Unlike the jillions of scanlated analog manga available online or on apps like MangaDL and MangaRock, each panel fits into the iPhone landscape view (there is no portrait view support) so you won't need to scroll and zoom to read the manga on a tiny screen: "No more zooming!" the app description boasts. "The TDC™ (True Digital Comic) Technology developed by Mangako gives the opportunity for digital creators and story tellers, to build a project that fits into the device it is meant to be read on." If that were all, though, it wouldn't be very different from the iPhone comics from companies like Tokyopop and NTT Solmare, which fit manga into one iPhone-screen-sized panel at a time, the equivalent of panning-and-scanning old movies from widescreen to 3:4 ratio. In Tokyopop and NTT Solmare's digital comics, the reader taps the screen to go from panel to panel. The real distinction of Impact City is that, instead of flipping the pages by hand, the comic plays automatically, like a slideshow. You can drag a slider to go forward or back among the panels, but there's no preview image to show which panel you're aiming for, and once the art appears on the screen, there's no way to stop the story from 'playing'; all you can do is adjust the playback speed, from "Very slow" to "Fast." Dialogue balloons appear and disappear on the screen, and a few camera movements and limited animations are mixed with the 2D, black-and-white slideshow.

Milt Gross: Banana Oil and the First Graphic Novel?

Posted by on November 10th, 2010 at 12:01 AM

With his characters' ludicrously bug-eyed bulb-nosed physiognomy, sausage-fingered hands and flat feet, Milt Gross may be said in his drawing style to epitomize "cartooning."

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Don Donahue @ Mowry’s

Posted by on November 9th, 2010 at 12:19 AM

by Patrick Rosenkranz

Mowry's Opera House had seen the last of its glory days long before Apex Novelties and Rip Off Press moved into the third floor ballroom. Don Donahue was in there first and walled off a small room in the corner where he could keep himself and his presses warm, then sublet the rest of the open space to squatters, free-love filmmakers and other counterculture artists and musicians.

What Is Finland Doing Right?

Posted by on November 8th, 2010 at 12:01 AM
I have long wondered what makes Finland such a regional epicenter of inspiring experimental comics, increasingly making waves internationally these days. What, for example, makes it different from the other Scandinavian countries, in which interesting work is also being produced, but not as consistently and across as diverse an expressive field? The conditions of production are comparable if not identical, and yet Finland has maintained the lead for at least a decade-and-a-half. I won’t pretend to have the answers, but visiting the Helsinki Book Fair this weekend as a guest of the Finnish Comics Society at least gave me a sense of Finnish comics in the larger literary, if not cultural, context afforded by the kind of union of the tribes that a major annual book fair provides.

A Conversation with Bizarro cartoonist Dan Piraro, Part Three of Three

Posted by on November 5th, 2010 at 12:01 AM
In the conclusion of his interview with Marc Librescu, Dan Piraro talks about surrealism, modern art and the secret images hidden in his strips.

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A Conversation with Bizarro cartoonist Dan Piraro, Part Two of Three

Posted by on November 4th, 2010 at 12:01 AM
Marc Librescu's discussion with the newspaper cartoonist continues, as they talk about his typical work day and why comic strips have gotten so bad.

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